The attack stops long before your server feels it.
Multi-Tbps mitigation scrubs floods at the edge, around the clock, on every plan. No add-on, no “under attack” button to remember, no downtime to explain to your community.
Edge scrubbing capacity
Time to auto-mitigation
Full-stack coverage
Extra cost, on every plan
Three layers between an attacker and your tick rate.
Edge absorption
Volumetric floods are soaked up at the network edge across our global scrubbing centers — junk traffic never gets within a continent of your machine.
Behavioural fingerprinting
Every connection is profiled against known-good game-client behaviour. Spoofed handshakes and amplified reflections are dropped while real players sail through.
Always-on inspection
Mitigation never sleeps and never asks you to flip a switch. The shield watches L3 to L7 continuously, so there is no detection gap to exploit.
How the shield handles a hit.
Automatic, every timeInspect
Every packet is sampled and scored at the edge in line rate.
Classify
Heuristics separate genuine players from attack signatures instantly.
Scrub
Malicious flows are dropped upstream; clean traffic is forwarded on.
Heal
Routes re-balance automatically the moment the attack subsides.
Blocked, day and night
Protection is already on.
Every Ryf server ships behind the shield by default — deploy one and you're covered.